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The inescapable expansion
Part of Castle Combo’s beauty is that it fits a pleasing thinky puzzle into nine swift turns, wrapping up in around 15-20 minutes. After which players will deconstruct the easy going beginning, consideration filled middle and then the regret filled end game where you realise where you went wrong before deciding to have another game Read more
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Cartwheel in a phonebox
There are three games in my collection that evoke the same feeling, the one where what you decide to do on your turn really matters and if you make a poor decision you damn well feel it for the rest of the game. That’s not to say that in every other game your turn simply Read more
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Flipping good fun
There’s some games that are so simple, fun, accessible and cheap they seem to fall into my collection without me realising they’ve appeared there. My decision to add them almost doesn’t happen, they are the official no brainer, why wouldn’t I purchase it? It’s harder to find a reason not to than just pick a Read more
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Mr InbeQwinto
Comparing games to films and television programs is something I’ve found comes quite naturally to me, so funnily enough that’ll be happening again here. There’s some games or programs you just want to show to people because you know it’s going to take them by surprise. From the outside they might have a cover that’s Read more
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Raise a glass
The rather sophisticated looking Viticulture has garnered a lot of praise over the years, often being listed in people’s top however many games lists. Due to the status of this game I felt a copy of it should be added to my cellar, however, much like a distinguished bottle of wine it has sat there Read more
